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http://indiegames.com/ [videojuegos]

'Castle Must Be Mine' Pairs Tower Defense & Virtual Reality #


Remember the days of stacking blocks and commanding your army of toys to fend off opposing forces? In Castle Must Be Mine, you can relive your glory days as overseer and all-powerful. You'll be defending your towers with your trusty hero, traps, and your own god-like powers (like fireball tossing). Keeping your area safe can get hectic, but the toy-like play still offers tons of entertainment.

As your enemies swarm you on various terrains, you'll have to think of a strategy quickly. Do you want to use your boulders or cannon? A spike trap? Have your hero deal the finishing hit? Castle Must Be Mine offers many options in combat, all placed by hand in VR like laying out one's favorite playthings. With enough victories under your belt, you'll be able to level up your hero and gain special skills. You'll also be rewarded with money, so you can reinforce your towers and purchase new ones, improving your toys as you go.


You can find Castle Must Be Mine on Steam here!

'Only When Howling' Encourages Contemplation By Speaking In Visuals #


Only When Howling is a game of reflection, having you explore the stories of three characters through striking visual interpretations of their feelings of love, passion, gratitude, and sacrifice.

Only When Howling seeks to tell its story through an array of sumptuous visuals that cascade into a seemingly-bleak world, carrying the characters' thoughts and passions into something almost emotionally-tangible through their detail and beauty. You can also interact with many of these scenes in varied ways, gently guiding what you see of the story as you wander through the thoughts of the characters on your own.

Only When Howling leaves itself open to many interpretations, only asking that you open yourself up to feel through these visuals, asking yourself what they mean to you, and why, as you take this journey alongside the characters.

Only When Howling is available for $2.99 on the App Store and $3.99 on Google Play. For more information on the game and developer Kim Savory Interactive, you can head to the developer's site or follow them on YouTube and Twitter.

Underwater-Shmup 'Earth Atlantis' Releases The Kraken On Consoles #


Undoubtedly inspired by shmup classics such as Darius and Xenon 2: Megablast, sepia-tinted underwater shooter Earth Atlantis has you hunting down giant sea monsters in a postapocalyptic future.

Earth Atlanis' monster hunting takes places in one huge level. It is technically not an open world since progress is somewhat gated by the game's many bosses, but it sure does feel like one.

However, this doesn't mean that there's a straight line between these important fights. You have to find your way through an underwater maze and fight off thousands of smaller sea creatures in fast-paced firefights. These lesser enemies also drop power-ups, which prepare your tiny vessel for the things to come.

25 giant bosses are waiting to be vanquished, and these fights can be tense, with some attacks killing you in one blow. Squids, sharks, nautili, weird big things with way too many tentacles, and other assorted creatures really do mind you trespassing in their waters.

The game's art style is also remarkable, with a sketched, sepia-colored look that's quite unlike anything else out there.

When it was released for the Nintendo Switch last fall, Earth Atlantis had a bit of a balance problem, with some boss fights being nigh-impossible. These issues have since been fixed, but don't think that those bosses are pushovers now. Looking at you there, monstrous spiky octopus... thing.

You can purchase Earth Atlantis on the Nintendo Switch eshop. PS4 and Xbox One versions, as well as an iOS port, have recently been released. For more information, visit the game's website and follow developer Pixel Perfex on Facebook and Twitter.


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